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Project cars 3 tuning
Project cars 3 tuning







project cars 3 tuning
  1. Project cars 3 tuning driver#
  2. Project cars 3 tuning full#
  3. Project cars 3 tuning free#

Work needs to be done on providing ways to filter vehicles to year/manufacturer, too. A lot of the nitty-gritty tooltips have been shooed away – that player educating info needs to be brought back, possibly as a “what’s this” button. Car ownership allows you to better personalise your whip (inside and out) thanks to custom decals and a “performance index” centric parts/tuning system.īe all that said, there are a few things I’d change.

Project cars 3 tuning driver#

The former comes from nailing skill-based challenges for XP to raise your driver level and unlock harder events and sexier rides. Obviously, you can still get full, instant access to everything the game offers via the Custom Event option, but the career actually lets you get a sense of avatar progression and automobile ownership. It’s stylishly laid out, diverse in events and will keep your butt glued to your bucket seat for ages. To call PC2’s menu experience “less than ideal” would be an understatement on par with “NASCAR has some left turns.” Project CARS 3 is now leaps and bounds ahead of last season’s convoluted mess, thanks to what appears to be a Forza inspired career option that lets you (easily) navigate your way from weekend warrior to racing legend.

project cars 3 tuning

Straight out of the gate, my Project CARS 3 hands-on opened with a change that I think will be welcomed by everybody. To them, your box blurb of “more inclusive and approachable handling” throws up more red flags than a North Korean pep rally. The obvious danger in that: any dash for mass-market dollars brings the risk of alienating folks who love their difficulty and realism above all things. It’s a sequel with the unenviable task of trying to rejig a sim that was in some areas almost unapproachable to fledgling racers. That something, for better or worse, is Project CARS 3, an inching away from the niche sim market. Being relatively ignored by the niche simmer crowd, Codemasters clearly decided something had to change. And you really need those things when you’re trading paint in a grid packed with “simcades” like Gran Turismo Sport and two different flavours of Forza. Unfortunately, as good as PC2 has eventually become, it hasn’t attracted the wider respect and more importantly the sales numbers it deserved. PC2 was an ever-changing and extremely replayable beast. Also, whenever Mother Nature dynamically peed her pantsuit, inclement weather would demand a racing strategy rethink, sometimes even a bunghole pucker.

project cars 3 tuning

This metric buttload of raceways always felt new, exciting and diversified by the LiveTrack 3.0 weather system that provided temperature nuance and some fluctuating “rubbering in” of race-lines. My gamepad using friends assure me their weird assists issues were ironed out, too.Īs that tuning was happening, SMS continued to bolt onto a car and tracklist which was, frankly, already the envy of the genre. The tyre compounds and handling have also, finally been massaged closer to where they ought to be.

Project cars 3 tuning free#

In the months and years since that initial green light, SMS has patched us free of the dark times when the AI became a pack of Lewis Hamiltons if you opted out of qualifying. Worse, it was never fully embraced by the somewhat snooty, hardcore iRacing crowd. That said, Project CARS 2 was misfiring on a few cylinders when it leapt off the grid. I spent triple-digit hours behind the wheel of it – in this case, a Logitech G29 affixed to a dedicated cockpit. It was a heck of a jack-of-all-trades sim with a deep, (mostly) satisfying physic engine. The predecessor of today’s topic was first off the grid and the engine under its hood was tuned to be a realistic, multi-discipline, track-based racer. Our tank overflowethed with Premium 98 gaming fuel in the form of Project CARS 2, Gran Turismo Sport and Forza Motorsport 7, all of which launched within a car length of one another. For now, let’s do a quick, KERS burst of a recap, just to bring you, newbies, up to speed…Ģ017 was a golden time for petrolheads. We’ll get into Project CARS 3’s biggest lane changing decisions in a moment. For the record: music is just noise that gets in the way of what matters – meaty revs or the slow crescendo shriek of a tyre. And a loud one at that.Ī lot of what you loved about Project CARS 2 returns, it’s just been buried under Codemaster’s attempt to lure in people who, when asked to assess their top 5 tracks of their favourite racing game, might rattle off the songs present in an in-race soundtrack.

project cars 3 tuning

That first impression was a marketing department misfire.

Project cars 3 tuning full#

That early footage of Project CARS 3 and its “new look” was a worrying first-reveal for simmers like me, but does it mean the series has spun off track into full arcade? No. Let’s drop the clutch and lurch right into what you really want to know.









Project cars 3 tuning